Tuesday, 11 May 2010

Presentation

This year I have decided to take my presentations to the next level.

This year I have made a short 18:10 film with audio commentary and backing music. the reasoning being this is to further my skills and identify new ways to approach presentations of my material. The film consists of my project journey as a whole but also in a condensed version as is expected in a max 20 minute presentation.

It goes into research, conception, development, creation, implementation, testing and analyses. I left the theories of my conclusions out purposefully so the lecturers had something to ask me at the end - showing that if they are aware I did not cover it and also just to see if I peaked their interest.

What I did not cover in length was the outside project work and only mentioned a few in passing, these however were one of my greatest research chances of this year. I delved into different areas of audio design rather than just film sound effects which I chose because it is a weakness of mine and it is my last year here. This is when I get to do what ever I want.

Also one last thing I did not mention in the presentation is the future because im so unsure about it all. My experience kees growing but I still feel I need training in music thoery and composition - I have checked the musical universities and I do not quite reach the entry level yet, or worse Im too late to apply.

Planning for a future you are so uncenrtain about is hard, I have no doubt though it will be an interesting one.

Sunday, 9 May 2010

Reflective part 4

Heylo again

The tests continued on the 15th march and as such it was intended after that test the video would be altered to factor in the results of the blinking and emotional responses to create another Version, one which I knew the outcome would be before I tested it then by testing that I would get clear evidence If I had learned how to manipulate sound effects to change the viewers perception.

However the intial tests failed and so it had to be rebooked 2 weeks later in which only 2 films were tester and the video footage was unusable. The questionnaire results however were still of value and I did use them to change the next questionnaire again to improve it and also pulle dout some jusdgements about the test already which was that the hypereal testers were similarly opinionated to the realism testers but more diverse in there answers and mulitple choices, asnwering more than once per question usually.

The test was thought over again and it was decided to go to the backup plan which was whitespace mac testign which turned otu to be the best option in the end with clear video footage. I used the same headphones and mac in every test making sure i had as few variables as could be but missed an important one which was one tester was ill, the test results for that tester were very different - which proved in his state of illness he blinked more than the healthy subjects.

This test was analysed later on and data like blink times, mouth movements, eyebrow raises etc for later review as this part of the test is only about blinking. The results were graphed and put into visual form to easily understand.





This was then matched with the questionaire results which did not show the same cohesion at the hyperreal side of the scale but showed a different side. This result showed that th eminimalsit style had very definitive results on the views of the testers where as it became very undefinied between testers what their views where on it. Overall it seems that consciously more sound effects than less gave a wider scope of interpretation to that particular film where as with unconsciously it seems to be the case that the more sound effects you add the more in balance you become in terms of blinking.

I have made speculations on why this might have happened and one is in speculation is much like the sample rate of audio, the lower the sample rate the wider the gap between sample points and few sample points, this being similar to the minimalism film. This links to the answers being more defined but the blink rate was very wide apart and blink convergence few. Similarly with increasing the sample rate on audio the narrower the gap between sample points but there obviously being more of them, this being true again with the hyperrealism film where the view points of the testers were wide apart but the blink rate meeting a similar point in each subject with a much higher convergence of blink points. This means a very interesting development in understanding how the brain processes information and is not hard to believe as the way that the brain processes audio is not fully understood.

As for the relective writting this is at a close, while for the future who knows if we will have blink recognition phones and such.

Tuesday, 4 May 2010

Reflective part 3

Heylo again

What I intended to do after completing the 3 variations of the Film was to contemplate a testing method, now in the development of the 3 film is did indeed research into the UK Film Associations and ask there advice on how they tested Films and also on Film and sound forums however it was a fruitless effort as a game of pass the parcel began which every time was passed on and got no nearer an answer.

Likewise in the forums I was shunned and only asked for directions to where to find answers - after all the Internet; the place to share information, obviously I was mistaken. The search led me onto more dynamic areas looking at other students work and projects involving Film testing which had more promising aspects in which I found out mostly screenings and questionnaires where used with mostly positive and useful information gathered.

Delving into the creation of my questionnaire I considered qualitative and quantitative questions and scoring systems, what originally came up with was a purely qualitative questionnaire for which was preparing to test itself once I had found another element to my testing. This next element was found accidentally ( again with accidents ) in a random assumption that blinking could maybe be affected by audio. Backed by my supervisor the research on this led to Walter murch's book 'In the blink of an eye' which was recently overlooked because I believed it was only about Film and not specified on audio.

To my surprise it was very enlightening albeit short on the subject of blinking and visual, but in one instance he mentions possibly not by intent of a sonically proven way blinking is affected by audio intake, not effects but vocals. He says

" Start a conversation with somebody and watch when they blink. I believe you will find that you listener will blink at the precise moment he or she 'gets' the idea of what your saying, not an instant earlier or later."

This lead me to believe that If I was too capture the viewers as they watched I could match up the blinking of each subject in each film and see if there was a connection.The initial test proceeded shortly after this.

The test was conducted at a friends apartment and captured using a hand held camera and shown on a laptop, the quality of the results from both tests where very useful in developing my testing methods. With the results of the questionnaire especially I re evaluated my test and submitted it to a lecturers approval and after such modified it again with both qualitative and quantitative questions and making sure multiple choice questions where used instead of open answers apart from a few questions which needed to be open.

The Video test was also useful in detecting blink points and notably other variables like eyebrow movements and rapid blink and any mouth movement like smiling. At last something had come together to use to test whether the sound effects had an effect on these. Hence the test was then approved by the supervisor and bookings were made at the university cinema and cameras were hired as well.

However this was not by any means the final chapter of the project. More next time

Sunday, 2 May 2010

Reflective part 2

Heylo again

Where I stopped in the first part was sound design history on film sound effects, where we go now is onto the second film design. As I stated many times in all my documents this project tries to identify what happens when we increment the sound effects so each previous film must have the elements of the one preceding it. So with that in mind I layered the first film track into the second mix and began to now establish the realism.

What was done was playing the movie over and over picking out what was thought needed a sound to establish a comfortable sonic environment where people would feel comfortable listening to and not question the amount in place. This stage's sound effects list was more dynamic than the first so new material had to be sourced which came from more worldly objects like sizzling pans, door slams, creaking windows, and much more etc. Not all of these were used of course and some effects where sought elsewhere like in Reason, Kontakt and edited in an experimental fashion in Audactiy and Soundforge.

What went on in terms of research was into Film shot styles and the sound effects they carried with them. This topic was seen as a doable task at first to create a chart showing all possibilities but that however proved to be a project in its own and would be an interesting one to do. However lots of films were researched to acquire a knowledge of what goes into each type of shot and some trends did arise like in ECU ( extreme close up) shots in situations like a gun shot added with a slow motion effect the results where nearly the same every time. The shot was the only or the main with exception to distorted Foley to establish the slow motion existed and was filtered with delay or reverb usually to add sustaining relevance, I assume but also if the shot was played at the same speed of the film the sound would be very bassy and what the engineers try to do is create a different representation for slow sound.

Gears began turning to find out how you could portray something within trying to keep it real but seeming hyper real and also what was the difference. I assume most people have never been shot at but it was found out that whizzes in films from bullets don't actually make that noise with modern rifles as the bullets are too fast. Now this made me think very hard on what I put in the realism film, everything I put in was in attempts to create that "its real" effect.

Completing the realism film was difficult, not too get too carried away with adding sounds and not to leave too much out, as with most realism films, not everything has a sonic signature attached to it, only the most important sounds to establish what i call, an object, setting and motive.

Implementing the sound effects into the hyper realism film felt easier with the creative scope unleashed - however I did not want to go too far from the theme I was building up from the first 2 films, then the testing would be against 3 films where one was was completely a different take altogether if I allowed myself to do so. Even though there were restraints it was still fun to play around with more sound effects experimenting and even coming up with accidents more often than not just like when I recorded accidentally from my pocket when I went shopping and came back and edited it and is now in the film :)

What my main focus was to emphasis the motif I had already in place and just layered on more effects to that effect, emphasising new areas not done in the previous films and even adding a slightly new take on some bit like the buildings appearing in the rain after the other city was destroyed.

that is all for today on this Honours Project reflection.

Friday, 30 April 2010

Reflective part 1

The tests have been complete and the draft dissertation submitted so what I would like to do here is a bit of reflective writing and go into more detail on what I did over the last 4 months.

To begin, what is in the Blog is not a full disclosure of what actually happened, just a condensed version for people to see progress.

The choosing of the film took many weeks and it was only after the 9th week of term that I had agreed on the topic to do the project on - I originally started with spiders and motion sensors for games controllers trying to create new and improved game mechanics. Once I had the film - Urban Abstract - I began to ponder just how to design it sonically, I chose this because of many factors, one; it was a completely CG piece, two; it had universal relavence to what was happening today, three; it had a lot of rain aspects which I have often pondered about in relation to the mothers "Shh" when she tries to calm her baby seeming similar to the rain noise which relaxes me.

The start of the project My initial methodology of working was to collect samples, keeping in mind the design I had already portrayed in my cue sheet that was submitted last term. I initially wanted real world sounds to build a base from so, cars and streets where my first point of call, this would become the minimalist foundation forthe films. The ideas was to create films in line with previous films of minimalist, realist and hyperrealist styles.

I sampled areas from Dundee st in Edinburgh as well as the dual carriageway in Dundee to get my samples - for the bike however I acquired that online. The results where applicable at first but there was something missing, so I began taking recordings of ambiance in the Overgate shopping centre and also train stations which made the mix much more diverse.

The rain which is the big key feature in this project was difficult to get as it was not particularly that type of weather but I did manage to sample from whitespace when the rain cascaded down the open hole and it hit the polythene which was perfect as the impacts where clearly recorded.

On my frequent trips to Edinburgh and recording all the way I also caught the chance of a downpour and recorded pipes that water spilled out of, the cars again but with obviously splashing of the tyres as they rolled on the wet road which was not used a lot in the end because at the points of rain there was no need for the sound of cars are can be heard when watching the film.

however it was used at one point where it seemed to create a nice transition landscape to rain while still holding the illusion of urban ism. I pause only now to mention that every recording I did was with my Tascam DR-07 as I wanted continuity about my work except from the sourced material which could not be helped.

Continuing my search for the base for the minimalist film which is how I wanted to create it minimalist to hyper realism and using each previous sound layer in the preceding one. In doing this I maintain my argument of incrementing sound effects. Once I had the ambiance I now turned my skills to making synthesised Ambiance which were constructed by manipulating all my previous project recordings and synthesised samples that I made.

This took nearly as long to do as the hunt for all the ambiance as the scope of what I wanted to hear the film sound like and what actually happened because of random experimentation was vast. the details of such experiments are too many to explain but suffice to say reversing samples with EQ cuts and filters made the most interesting sound that were not too over processed.

As this was going on I went into researching traditional methods of recording and creating sound effects and seeing the contemporary ways - my feelings on this is that there is not a distinct line between the two but if I had to choose I would say the musique concrete movement would be the turning point from where sound design was no longer about recording what the object you wanted as sound for, but more of finding smoothing that sounded similar from other material.

This research piece was very interesting finding out the history and methodology of sound designers and what caught my eye, which i have found very true, is that most say the best sounds come from accidents and to always experiment.

that is all for today on this Honours Project reflection.

Tuesday, 27 April 2010

Week 16

End of Week 16

# What was your plan for this week?


Perform final test, complete degree shwo plinth and continue on dissertation

# What did you actually do this week?

I did exactly what I set out to do and also reviewed the video data on the test subjects

# If there are any differences between items 1 & 2, please explain why.

none

# What worked well this week?

Everythign worked well this week and lots of plans came together finally. The plinth is finished but in terms of the design i am still nervous about it as some of it seems 'tacky' - I will confer with my supervisor.

Also the testing went really well

# What did not work so well this week?

some bits of the test could have been better, one subject was ill and therfore had an unusual test result and also the film jittered a little. Aside from that nothign else seemed to go terribly wrong.

# What have you learned this week?

that for one of my intended projects " can audio accompanyment change the perception of a painting/image" could have been done IF I had painted the images myself which Kenny failed to mention when I was discussing options.

# Describe all the items that have been added to your portfolio this week?

6 video recordings of the testers + questionaires, images of the plinth in making and the dissertation update

# Do you have any other comments to make?

I recently entered the Eighth International Competition for Composers so wish me luck :) and also Im having a really nice day today - note to self 27/4 - good day.

Hope to have completed the dissertation draft by friday so I can bring it to the supervisor meeting and give him a hard copy to read on the train.

Also here is the plinth images:
















Monday, 19 April 2010

Week 15

End of Week 15

# What was your plan for this week?

Continue dissertation, create and paint mock up plinth and to assess new testing parameters

# What did you actually do this week?

Created a design for the plinth which has been cut up and now painted black, new testing is going to be at whitespace with a few confirmed members on next Wednesday. Dissertation continues as normal.

# If there are any differences between items 1 & 2, please explain why.

no deviations except I expected to be writing evaluations by now from the collected data which I am in a small way but it is not complete yet. Due to unforeseen circumstances I have had to keep pushing my evaluations back and keep re testing the material and my testing methods.

# What worked well this week?

The plinth for the end of year showcase is looking better now that I can actually see it and hold it. the dissertation is also progressing smoothly and I foresee no problems with its completion in a few weeks.

Also during the creation of the submission for the show reel team ( my team ) I figured out how to use the best quality render of the film and my audio which vastly overshadows my present testing material and so have replaced it :)

# What did not work so well this week?

I was called away on a small emergency during the week in which I could not work on my project for a number of days.

# What have you learned this week?

That in the realms of music you really have to dig far back into the past to see real composition, as most of today's stuff seems piggybacked off of them. Invested in some classic composition Cd's and I am thoroughly enjoying it.

# Describe all the items that have been added to your portfolio this week?

New testing and final submission Films, Show reel submission, dissertation in the making and plinth ( though unable to hand in the actual object some images should suffice)

# Do you have any other comments to make?

Wet paint; is paint ever considered to be called paint more in one state than the other? water has 3 states although to argue water has one state - liquid, and is called steam in a gas state and ice in its frozen state.

So I ask why is paint still paint in both liquid applicable form and rendered solid state form? wet paint, dry paint, why not call one state paint and the other a new name?

Anyways, slightly off topic.

Why is churning out 1000's of songs made from 1000's of sample Cd's considered good composing? one, it shows a little idiocy on their part by not having the mind to think if the person needing that audio has the time to even listen to it all! and two is that composing at all or just beat slicing and drag and drop sequencing? and is that the real world, give the work to the guy who can put together the samples the fastest?

Do I dare look to see.

Week 15

End of Week 15

# What was your plan for this week?

New plan: an extension of the old plan which is to continue to seek testing methods and to continue to test in the HMC. Start the dissertation, also to conclude evidence results of some of the previous tests.

# What did you actually do this week?

I did exactly that and also sketched up some plinth designs for the end of year showcase - which will be shown to Kieth; the DIY man for the job tomorrow

# If there are any differences between items 1 & 2, please explain why.

The only difference is the deviation from the original plan as I assumed students would be more co operative but just aren't, also in respect to B.2 and B.3 it was discovered that my task was far too broad and a project in its own as the variables discovered herein where too much to put into a simple diagram with only a few weeks research.

# What worked well this week?

the master students seem happy with the work I have done so far which helps me further my practice a little in sound design and composition. Also discussing ideas with the supervisor has helped me re affirm my own plans and aided in creating new ones for this project.

# What did not work so well this week?

Max/MSP/Jitter has been terrible this last week, today it took 2 hours to load on the computer and by that time I had to work on other projects, which does not boad well for my final piece shown at the Abertay Digital Showcase. The testing again went terrible as only 2 more people showed up for the test so one film was shown again which still leaves one untested and the other 2 vastly under tested.

# What have you learned this week?

To be where you want to be is to acknowledge that how to get there requires a clean slate, determination and understanding of how the way things are not what you think they are.

# Describe all the items that have been added to your portfolio this week?

2 more test results, draft essay in construction

# Do you have any other comments to make?

Audio design is sometimes taken for granted. It gets me fired up sometimes pretty badly and I hope for a better future within the industry, but I fear it will be disappointment.

Monday, 12 April 2010

Week 14

End of Week 14

# What was your plan for this week?

New plan: an extension of the old plan which is to continue to seek testing methods and to continue to test in the HMC. Start the dissertation, also to conclude evidence results of some of the previous tests.

# What did you actually do this week?

I did exactly that and also sketched up some plinth designs for the end of year showcase - which will be shown to Kieth; the DIY man for the job tomorrow

# If there are any differences between items 1 & 2, please explain why.

The only difference is the deviation from the original plan as I assumed students would be more co operative but just aren't, also in respect to B.2 and B.3 it was discovered that my task was far too broad and a project in its own as the variables discovered herein where too much to put into a simple diagram with only a few weeks research.

# What worked well this week?

the master students seem happy with the work I have done so far which helps me further my practice a little in sound design and composition. Also discussing ideas with the supervisor has helped me re affirm my own plans and aided in creating new ones for this project.

# What did not work so well this week?

Max/MSP/Jitter has been terrible this last week, today it took 2 hours to load on the computer and by that time I had to work on other projects, which does not boad well for my final piece shown at the Abertay Digital Showcase. The testing again went terrible as only 2 more people showed up for the test so one film was shown again which still leaves one untested and the other 2 vastly under tested.

# What have you learned this week?

To be where you want to be is to acknowledge that how to get there requires a clean slate, determination and understanding of how the way things are not what you think they are.

# Describe all the items that have been added to your portfolio this week?

2 more test results, draft essay in construction

# Do you have any other comments to make?

Audio design is sometimes taken for granted. It gets me fired up sometimes pretty badly and I hope for a better future within the industry, but I fear it will be disappointment.

Monday, 5 April 2010

Week 13

End of Week 13

# What was your plan for this week?

Prepare and execute secondary testing

# What did you actually do this week?

Completed one viewing of the 3 films with 2 candidates

# If there are any differences between items 1 & 2, please explain why.

Less people than expected turned up considering the extra networking done in preperation for the test but the test went ahead as much as I had any control of it.

# What worked well this week?

While waiting for test subjects to appear I read half of the walter murch book which had some interesting tips on film screening and 1 very interesting little bit of info on sound and blink rate.

" Start a conversation with somebody and watch when they blink. I believe that you will find your listener will blink at the precise moment he or she 'gets' the idea of what you are saying. " Walter Murch

# What did not work so well this week?

Testing was unsubstantial to make a distictive analysis on any of the films.

# What have you learned this week?

Soemtimes what the university suggests isn't always the best approach.

# Describe all the items that have been added to your portfolio this week?

1 tape not captured, 2 completed questionaires and one note of testing with vocal response. Pearl - "that was...trippy" - will note other vocal reactions to the other films.

# Do you have any other comments to make?

E.3 has not been done and has hence moved until tomorrow - if this has not been achieved through no fault of my own another approach will be attained to attempt to fulfill this milestone.

I have enough time to allow this to a degree. My time scale has not changed just my goalposts and if it is not doable the test will end and the analysis will start.

Monday, 29 March 2010

Week 12

End of Week 12

# What was your plan for this week?

Mostly other unrelated projects but was scheduled to do the tests which was planned last year

# What did you actually do this week?

Of course I did not do the tests this week and have now got confirmation that I have all I need to perform the tests next week. What I did was mostly unrelated except for organise the testing, buy in some books and recomended films such as Walter Murchs - in the blink of an eye, a perspective on film editing. The book overtones and undertones by R S Brown and an Errol Flynn DVD collection (which is awesome)

# If there are any differences between items 1 & 2, please explain why.

Yes I had planned very early on the test this week but it turned out I did it sooner but it failed so now it has ended up later but I have time to allow that to happen.

# What worked well this week?

Inside the project just communicating between the different media groups to get what I need has went smoothly enough.

# What did not work so well this week?

by now I would have liked to have had the film tested by now and running analyses right now

# What have you learned this week?

I learned that maxmsp takes longer than 2 weeks too learn :P that I like errol Flynn movies and Olivia de Havilland is stunning.

Also I need to loosen some projects from my shoulders so I have time to read my books and given time to contemplate theories and create new ideas and lines of thought.

# Describe all the items that have been added to your portfolio this week?

Emails of communication, extened bibliography and filmography

# Do you have any other comments to make?

"Think you can find a piece of timber yae long by yae thick...", "yeah i think so..." , "good then lash it to your spine it needs stiffening..." Errol Flynn, Captain Blood

Monday, 22 March 2010

Week 11

End of Week 11

# What was your plan for this week?

B.2 E.2(take 2), masters, signpost and other

# What did you actually do this week?

Organised another week of showing my work in the cinema and just need confirmation on the actual hiring of the cinema now if not I will get a comp in whitespace and film individuals watching the films.

Also did B.2 in a small capacity and need to work on it for another 2 weeks as I underestimated its depth and the complexity of my tasks this week.

Also working on the other oprojects steadily

# If there are any differences between items 1 & 2, please explain why.

Projects change and at the start of the Honorus year you are never sure how things work out until youve done one and in any case you should not be expected to thrive this year until the very end where thigns becoem clear and all the mistakes and fun opertunities laid bare

# What worked well this week?

Well Im going in the right direction with testing my product I believe as I do not know what effects my audio will have on the viewer Ive tried to broaden it a little to actions whiel watching the film to see if it holds there attention or makes them "twitch" as well as how they felt the film was taken with the audio not specificaly.

# What did not work so well this week?

Too many things to buy and its very expensive to run tests. Found soem nice films with soem itnerestign sound design that I have not picked up on before but no doubt has been tried and tested already - Dante 01 view from george's eyes as he wanders around the station near the beginning.

# What have you learned this week?

Publishers do not always know what they want and when they mean sneaky they really mean ambigiuous or uncertain or mysterious basically, which in musical terms is quite different from each other.

Writing music for people who dont know exqactly what they want is also a little frustrating as what you make is never what everyone agrees on and it does pushyou to make soemthing unique but simple enough to be liked by all it does stress the mind some.

# Describe all the items that have been added to your portfolio this week?

Draft info on B.2, email notices of cinema and camera hire.

# Do you have any other comments to make?

All my music of late has the uncanny qualities of mrs macbeths hands "out damn spot" we all say'eth

Monday, 15 March 2010

Week 10

End of Week 10

# What was your plan for this week?

E.2 E.1 and E.2 part 2

# What did you actually do this week?

This week I organised to test the films with camera on the Monday 15th with a handful of students and also finilisde my testing methods.

however the test fell flat because no one showed up, the main door was locked for the start so no one got in and I lost a tester but no one else came after that

# If there are any differences between items 1 & 2, please explain why.

Things don't always go to plan

# What worked well this week?

I got a nice listen to my films in the cinema and wrote down soem thigns that need dealing with - its alright to make them sound good on monitors in my flat but Im testing them on the union cinema speakers.

# What did not work so well this week?

The test. I had the camera which was a last minute thing I managed to procure as the pd150's were out on loan which is the best ones we can use, had to settle for a small sony mini dv cam.

# What have you learned this week?

That its really hard to do a good honours project and do all the side ones I do. I mean really well as in first class honours because I will pass just not with what I had hoped.

# Describe all the items that have been added to your portfolio this week?

The test films and critique.

# Do you have any other comments to make?

There seems to be a fundamental flaw with education in higher thinking as in you need to research which is basically a hunt for proper knowledge but we are given a time limit and if you don't collect the porper information which is not exactly a straight forward task no indeed is it a one way street you are graded on what you have got.

Now some people get lucky and find exactly what they need, others inspirationless can't get started and others trawl through heaps of junk - is that truely fair? a human concept I know and not a realistic one but we do try to make everything as "fair" as possible.

Im not saying this from experience just from observation -guides are there I do not miss that fact but error is inherant and also the fundamental proposal of the task is misinterpeted and lost which is to seek out greater truth and experiment.

Monday, 8 March 2010

Week 9

End of Week 9

# What was your plan for this week?

D2 D3 and D4 (3 weeks)

# What did you actually do this week?

This week was a dissaster for my project as a series of unfortunate events unfolded however I have compelted D2-D4 but I am continuing to tweak them which is part of E.2

# If there are any differences between items 1 & 2, please explain why.

I would have completed these last week giving me time to prepare for my first test in 1 week but things do go bad sometimes so this first test will jsut have to be a preliminary and testign of testing methods.

# What worked well this week?

Not much considering

# What did not work so well this week?

Everything else

# What have you learned this week?

Surprises come in all shapes and sizes and i get really competitive and annoyed over some audio issues

# Describe all the items that have been added to your portfolio this week?

D1-D4 mock versions + B.1 html file

# Do you have any other comments to make?

The masters project is now starting so the heat is on now :)

Thursday, 4 March 2010

week 8

End of Week 8

At the end of week 8 my main computer broke so the work is effectivly stopped until I can fix it, Also an emergency occured this week which has forced me to leave dundee halting all work.

I will be back near the end of week 9 to continue my work

Monday, 22 February 2010

Week 7

End of Week 7

# What was your plan for this week?

D2 D3 and D4 (3 weeks)

# What did you actually do this week?

What I did this week was recover from a series of unfortunate grade marks that damaged my confidence to do what I do.

# If there are any differences between items 1 & 2, please explain why.

yes, I had to take time away from work to disconnect myself from the actual project so I could relax and evaluate my position.

# What worked well this week?

My first real Supervisor meeting went well, we discussed testing methods and one of my grade results. What we discussed was how would I test the audience if it was not a questionnaire and I sugegsted blink rate, he concurred and we delved into that a little, as in the studies on blink rate what it is and how if it differs in the 3 films then somethign is happeneing, but that would mean the result of my research would be towards something new and possibly hard to explain at my level.

Not much else worked well this week.

# What did not work so well this week?

Grades. failed to win a competition, general lack of inspiration at some points and still working on the muliplexed video from Timo.

# What have you learned this week?

Blinking is associated with taking in information.

# Describe all the items that have been added to your portfolio this week?

Researched area into blink rate

# Do you have any other comments to make?

The music CD's were not as good as I had hoped. Saying yes is a good thing to get you going, but if your not prepared for the things you accept then it can ruin you.

Monday, 15 February 2010

Week 6

End of Week 6

# What was your plan for this week?

D2 D3 and D4 (3 weeks)
and Milestoned D1 C1 -C4

# What did you actually do this week?

I have indeed done D1. identified the film, C1 to C4 have also been doejn however it is perhaps the best to state here that you dont stop recording and editing sounds.

I have completed D2, the minimalist film with prior testing to see if it was worthy also I am half way through D3, the real world or contemproary drama film.

# If there are any differences between items 1 & 2, please explain why.

no differences only quality of work

# What worked well this week?

What worked well this week was how motivated I got when i was making the film an have stayed up many nights longer than I should have working on all my projects but this one the most of course.

The responses from the CEO Timo from Musuta have been great so far and is helping me get the film and audio merged together. Also lots of Ideas have been formed for the End of Year Showcase and I hope people contribute as much as they have already, albiet some more than others.

I also added a little bit to my design docs as I had misse dit the first time which is the addition of silence and useful sound design technique which I will eb using, In each film the silence parts will be the same i do not want to change that as they are a definite narrative changign mechanic and I am only focusing on amounts of sound not lack of.

# What did not work so well this week?

The posters I posted up have a flaw I now see in the conjustion of two lines which on there own dont seem misleading - however I should have put short 4 minute film showing, instead of jsut film. Also the time specified seemd to say that it was a full feature which it isnt - so i will print out more soon.

Also my grade for a module appeared this week and was lower than I had hoped so that did not work so well

# What have you learned this week?

I have learned that sometimes it is luck that gets you to where you want to be and create great things and it would be nice to have a personal assistant.


# Describe all the items that have been added to your portfolio this week?

Part work on the real world film, more edited audio.

# Do you have any other comments to make?

Im going to relax a little when my music CD's come in, found a nice little DVD with a duo music production team with some really nice music :)

Monday, 8 February 2010

Week 5

End of Week 5

# What was your plan for this week?

A.3 and D.2

# What did you actually do this week?

This week I managed two version of the A.3 deliverable and will attempt to further develope it until satisfied with the application and important of the graph. Also I have successfully completed a dratf version of the minimalist film in which I inted to test with a few people before showing in the cinema.

# If there are any differences between items 1 & 2, please explain why.

no differences only quality of work

# What worked well this week?

The graph eventually became a nice flowing piece to which anyone could refer to and understand realively easily, the idea came from the timeline in the 1514 room in whitespace of the games industry and considerign my approach of A.3 was in a timeline structure it worked well.

# What did not work so well this week?

What is a problem and still is is version control, the original film will not work in song vegas but i have a converted version to work too, unfortunaly this means i havbe not yet the skill to marry up the original film with my audio using Sony Vegas at this time and require a few mroe days to solve this problem.

While I await the reply from Timo, Musuta ltd CEO I will work ont he Real world film (contemporary Drama style)

# What have you learned this week?

Ive learned that it will take a lot more work to be the best audio designer Abertay has seen which is one of my goals at this point. Ive been taking any projects I can get my hands on but that simply isn't enough at this stage and I msut practice the art more frequently and choose my working partners carefully.

# Describe all the items that have been added to your portfolio this week?

Minimalist audio track and sound forge session file as well as the draft visual for A.3

# Do you have any other comments to make?

you can never watch enough films

Monday, 1 February 2010

Week 4

End of Week 4

# What was your plan for this week?

Task C3 and C4

# What did you actually do this week?

What I did this week was record multiple sound sources and indeed cut them up into dry clips with very little editing at this stage. I also started to implement the audio into UA and continue to research on film sound design techniques and implementation through the web sources and books and some behind the scenes of films.

# If there are any differences between items 1 & 2, please explain why.

There are no differences only degrees of work


# What worked well this week?

I have taken easily to Sonys Vegas and have worked out how to layer audio crossfade export to soundforge which instantly adapts the file you have placed in the timeline, which is great. I am about 1/3 of the way through my minimalist film sound designed film at the moment and hope to be done by this week.


# What did not work so well this week?

To my surprise there is only 4 audio tracks in Sony Vegas which kind of hindered me at the beginning but it eventually became very useful and focused me to think what is the most important thing that the audience needs to hear at this point, or this point, like how Joss whedon states how he made Firefly, because of restrictions it made it more concentrated.

# What have you learned this week?
Well i have learned that not all bad things turn out for the worst and in fact the before mentioned state at which the audio tracks barrier has made me more determined and focused and not to just layer aimlessly.

# Describe all the items that have been added to your portfolio this week?

library of sound recordings

# Do you have any other comments to make?

what good is power, if you cannot use it?

Monday, 25 January 2010

Week 3

End of Week 3

# What was your plan for this week?

Task C2

# What did you actually do this week?

What I did this week was indeed prepare materials for recording as is now my "box of sounds" next to my workstation. What I also did was do some location recording on the trains and city roads of dundee and edinburgh which will be used later on in the process as well as getting the DR-07 replaced and all programs fully working on the new PC.

# If there are any differences between items 1 & 2, please explain why.

There are no differences or degrees of work


# What worked well this week?

One recording in aprticular has worked well and endeared itself to me for use, also preliminary recording tests with pro tools and evolve have worked well to great effect. Also I have heard back from the HMC and I will be having the screenings done for free considering its for the honours project and such and will have to make psoters an dorganise times very shortly.


# What did not work so well this week?


The location recordings were not perfect, a lot of interferance was inherant throughout the mixes with people talking, babies crying, or general urban city noises that I don't want at this stage. Also it has occured to me that the recordign and mixing of the audio will take longer than the implementationt than I planned and so I will re adjust what I do but still aim for the milestoens and deadlines set by me originally.


# What have you learned this week?


I have been learning SoundForge and all its wonderful little mechanics, also I've learned thatits not always good enough to keep throwing yoruself out there and doing lots of work, sure it will get yoru name out there as a hard worker, but if the material is not good enough...the end result could mean a bad reputation.

# Describe all the items that have been added to your portfolio this week?

Dry cuts from location recordings, evolve tests, continuous materials list.

# Do you have any other comments to make?

To infinity and beyond!

Monday, 18 January 2010

Week 2

End of Week 2

# What was your plan for this week?

Task A1, A2, C1

# What did you actually do this week?

What happened this week was the completion of A1 and A2 and deliverables were logged, and C1 is still ongoing as there is a fault with my primary audio recorder and will be replaced this wednesday if all goes well. Failing that I will need to arrange to record solely in my studio and use the recording I managed to take with the DR-07 before it stopped working completely.

The new PC has arrived and most programs have been transfered to it, one is still to come Sony Vegas Pro 9, which should arrive shortly. Also Recycle arrived aswell as film sound design book and Evolved has been fully comprehended and can be used with pro tools successfully as it has invaluble resource instruments for sound effect creation.

# If there are any differences between items 1 & 2, please explain why.

C1 was not fully completed due to a fault of the manufacturer so the deliverable has not been added as of yet.

# What worked well this week?

The titan PC has been tested to various degrees and so far has shown great results in being able to handle what I need to do and more. Also the only recording which I took with the DR-07 is actually not bad and might be used in the final edit.


# What did not work so well this week?


Few hiccups here and there having the DR-07 die on me when I needed it the most ( when it was raining) was not helpful and I will need to wait till it rains again before recording that source.

# What have you learned this week?

To be the best you have to constantly explore new options and ideas and experiment with sound, and to record all the time.

# Describe all the items that have been added to your portfolio this week?

Task deliverables A1 and A2

# Do you have any other comments to make?

Not fully comprehending the significance of A1 and A2 in terms of evidence will show if I only use the material I have written I sense that for the final dissertation I will need to be more aggressive in persueing answers.

I will need to print off more sheets and re read my deliverables and assess my position at this time to make the big deadline of doing all the films by mid march - I am very worried about not making something well done and creative.

Monday, 11 January 2010

Week 1

Heylo

First week gone of the project. Heres the first Diary report

# What was your plan for this week?

Task D1.

The plan was to pick the suitable film and outline the narrative type that the sound effects should portray and what style of the sound effects should be used in the film. In doing this assess how best to use the porgrams and equipment to plot out the narrative outcome.


# What did you actually do this week?

What actually happened was a short series of tests running the equipment and some of the software as the editing suite has not arrived yet. Also a general feel for the projects narrative was accumulated and the overall theme will be "mystical and abstract" which goes well with the style of the film called URBAN ABSTRACT.

Also due to the loss of the part time job I decided to use the time to take a break for a few days to recuperate and to playtest soem games and watch a few films. That being said I have also completed the series Full Metal Panic and intend to move onto Neoin, as part of my creative influences.

Also what happened this week was the buying of a PC from overclocked.co.uk called the Titan Goliath, which will help me out as my laptops drivers are failing due to heat; even though I have placed a fan at the back of it. So this will therefore require time to install all my programs and have it integrate with all my hardware as well and this might take a few days.


# If there are any differences between items 1 & 2, please explain why.

What I would have liked to have done is write a small summary of the narrative I would like to achieve but considering my art is rather untouchable or readable it escaped me how to use my art to portray this. All I can say at this point is I want it abstract and sort of give you the feeling your in a vacuum with this sound happening to you in the first test film sense of course.


# What worked well this week?

The new software instruments called Evolve works very well I can see myself using that in a few pieces of the film.


# What did not work so well this week?

The evolved instrument has one flaw, it so far only plays in Kontact which does not have a record option, I will therefore have to build a slightly complex system to record from my laptops outputs through the monitors and into a small mixer and then into the pro tools interface MBox 2 mini into a pro tools session.

Also the DR-07 recorder that arrived has a problem and so I will be getting a replacement soon. My dynamic mic seems to be oddly broke also.


# What have you learned this week?

To read carefully into what your buying, very carefully.

# Describe all the items that have been added to your portfolio this week?


Evolve is now in my arsenel, so too is the DR-07 recorder, and soon to be a PC that can handle more than this sony laptop can.

# Do you have any other comments to make?

I am getting a little worried about the project, I have ideas for the sounds, but I have no way of making them at this time. This might be considered a good thing as Im diving intot he project or bad as my lack of experience shows in this area which I have delved into on purpose to strengthen my weaknesses, Film sound effects.

Wednesday, 6 January 2010

Honours Project - Day 1

Heylo

Today we will be looking into the narrative I think the Film should relate via the sound effects and hence be then able to identify what sound effects I would like for the Film, I have already made a Cue sheet which identifys what sounds would generally be used to sonicaly enhance the visuals that appear in Urban Abstract however with new programs and materials on their way to me as we speak I will take some time to experiemnt with the new equipment to possibly find new paths that I can choose.

So for just now I am experimenting making a musical track in Reason and as I do this I get beter to grips with finding the right sounds and effects that could be used in the Film.

For this I have given myself a week from now to accomplish.

have a good day

Monday, 4 January 2010

A last touch

Heylo

Making CD covers atm :) giving my hand in a little more shine to it, will definetly stand out if no one else has dne it, however for the final one I hope to have decent quality paper fro printing the sleeves next time, maybe gloss.

Well Im just wrapping up the hand ins ready for tomorrow to drop off in one swoop so I can start my project and also take a little time to finish the Documentary for signpost international and go for a break to Edinburgh.

have a good day

Sunday, 3 January 2010

Research Methods and Dissertation Proposal - completed

Heylo

As the title staes I have done my first full draft of the proposal which is v10 as it stands today. Long process of trying to get the introduction right has taken longer than expected due to my own inabilities to complete it within the parametres of a good introdution according to Colin Cartwright.

So I hope this version will please him more so than the previous 9.

One thing does remain tho which is the Abstract however that will come in a few days as I prepare for the project istelf and gather all necessary material for the last 2 hand-ins ; Concept development and Pre Production.

have a great day

Saturday, 2 January 2010

Back to work - Buy ins, Inspiration

Heylo

New year is upon us and so I have decided to start buying in the equipment needed for this project so it will hopefully arrive in time in the next 2 weeks ahead of shedule, now what I have gathered are:

ReCycle - Propellorheads audio editing suite, I felt it was time to change from the mastered Audacity to something a little more pro. in total £100. studica online

Tascam DR-07 - Portable audio recorder, for those hard to get sound effects. in total £150. dolphin music online

Books - Sound design books around £15 in total, amazon online

Films - On mass box sets, film series, collections, classics, I have spent around £130 on this - for inspiration and research. high street stores and amazon online

Also, been very tempted by a MIDI controller you see I have been researchign MIDIboxes, a non commercial rpoduct that you build yourself masterfully created by Thorsten Klose, you can find his videos on the useage of his kit at VIMEO from which I have become very aware of my hardware deficiency and software dependancy.

It is time to move on from my mastered appliacations and start learning new ones :) hence ReCycle and looking into new hardware such as MIDI controllers, however I forsee a problem with creating synthetic sounds for the film that wont be best recorded by the Tascam like absract zooms and woosh sounds and computer noises, or noises like the gas I plan to use will be very hard to find in Dundee without harm to oneself.

So I will look into Refills for Reason and Have already filled Protools with free Inserts from CA magazine :).

hope you had a good new year, have a good day